Methodology

1.

Develop a Immersive Virtual Reality educational toolkit to assist education professionals in teaching students with learning difficulties how to learn to learn.

2.

Conduct research and test the usability of the IVR software and toolkit.

3.

Examine the results of the research.

4.

Create a Massive Open Online Course, also known as a MOOC, about Virtual Reality and Autism based on the results of the research and testing.

5.

Create Policy Recommendations based on the impact of the IVR tool and the MOOC on autistic students learning.